Fitting a Triangulation to Contour Lines

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This paper presents a technique for creating a triangle mesh that tightly fits a terrain surface represented by a set of digitized contour lines and the advantages of using this mesh rather than the well known Delaunay triangulation for computing a gridded Digital Terrain Model (DTM). This paper presents a technique for creating a triangle mesh that tightly fits a terrain surface represented by a set of digitized contour lines. Basic to the technique is a Medial Axis transformation of a polygon, in this case formed by one or more contour lines. The advantages of using this mesh rather than the well known Delaunay triangulation for computing a gridded Digital Terrain Model (DTM) are discussed, as well as widely used spline interpolation methods. An example illustrates how the Medial Axis relates to the polygon and triangles and thereby facilitates further adjustments to the mesh. More complex adjustments to convert the triangulation into a surface devoid of unnatural features are described. Anomaly-free DTMs can be computed from contours without the supplementary features demanded by interpolation and triangulation procedures in use today. Desk-top computer programs operating on a small area of a scanned contour plate were prepared to test and illustrate the procedures that are outlined. TWO CONTOUR-TO-G-RID METHODS Converting a given set of contours into a gridded numerical model of elevations, commonly called a Digital Terrain Model (DTM), can be accomplished by two widely different approaches. Interpolation Method. The better known approach that is called here the 'Interpolation 1 method consists of the following: Vertical planes passing through each grid point intersect the source contours. Straight lines or planar curves contained in the vertical planes are defined by the intersections, and used to interpolate elevations at the corresponding grid point. There are numerous reports on implementation of this approach and on the nature of the curves used in the process. See references in [8,9]. Triangulation Method. The second, less known method, is called the 'Triangulation 1 method. The triangulation that constitutes the chief component for converting from contours to grid is performed by an algorithm that selects part or all the points in the source contours and establishes with them a mesh of non-overlapping triangles. From these triangles grid values are computed. THE DIM IN BETWEEN SOURCE CONTOURS Before discussing the problems found in interpolated DTMs, the subject of how the DTM is expected to behave in areas devoid of sampling should be examined. Obviously, the replication of source contours from the DTM should be a concern, although by no means the

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